Thứ Bảy, 26 tháng 11, 2016

Spider-Man: Homecoming – Zendaya Confirms She’s Not Playing Mary Jane


Spider-Man recently began his new journey in the Marvel Cinematic Universe, and so far his new home has brought out a few new qualities to the character. Marvel and Sony went very young with casting Tom Holland in order to keep Peter Parker in high school for an extended period of time, and they quickly laid the foundation for Tony Stark to act as his mentor. The studio will also pit him against Vulture for the first time on the big screen, but when it comes to a love interest for the young hero, the studio has yet to play its cards.

When Zendaya initially joined Spider-Man: Homecoming, she was reported to be playing fellow high school student Michelle. Then, one report revealed that she is secretly playing Mary Jane Watson, Spider-Man’s longtime love in the comics. After months of fan discussion over the rumored casting, Zendaya herself said she is not playing the love interest and is has once again publicly stated she is not M.J.

ET Online interviewed Zendaya and asked her about these reports, but the actress is doing the best she can to put a stop to these rumors. Here is what she said:


“Well, I’m not Mary Jane unfortunately, but I am in the movie which is exciting. My character’s name is Michelle, if that’s what everybody wants to think. I’m gonna let people think whatever they want to think.”








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There are a few ways to look at Zendaya’s comments. First and foremost, her continued statements denying these rumors make it seem more likely that she is actually just Michelle. Should this be the case, it could still point to her having a prominent role in Homecoming and future Spider-Man films, but as Peter’s friend and not girlfriend.

On the flip side, while Zendaya is saying the right things, she continued to wink at the camera during her statements, which only raises even more questions. Such small gestures seem destined to raise questions. However, director Jon Watts has also said that Zendaya is playing Michelle, and that name was also listed on all the call sheets.
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Keeping the identity of who the actor is playing is a risky game, one that Hollywood learned a lesson on with J.J. Abrams’ Star Trek Into Darkness, which insisted time and again that Benedict Cumberbatch wasn’t playing Kahn. Such secrecy didn’t do the film any favors and the project would have likely been better off simply confirming the appearance of the character up front. This may not be the case with Spider-Man: Homecoming, but fans will have to wait until the first trailer is released to know for sure.

Monster Hunter Video Game Movie From Resident Evil Director in the Works


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As much as they don’t seem to resonate with critics, video game movies have found some success with viewers. The biggest success naturally being Paul W.S. Anderson’s Resident Evil franchise, which is set to debut its sixth and final installment next month, with Resident Evil: The Final Chapter. Unless that film proves an utter disaster (which isn’t likely), it will push the series over a billion dollars in total worldwide gross at the box office. This is a massive achievement for a video game movie series.

With Resident Evil now coming to an end, however, it was only a matter of time before Anderson found his next project. It now looks like the director, whose first major success was a video game adaptation in 1995’s Mortal Kombat, will stick to what he knows best and look toward launching yet another hopeful game franchise with Monster Hunter.


According to Deadline, Anderson and Jeremy Bolt, his production partner at Impact Pictures, have begun negotiations to bring Monster Hunterto the big screen. Anderson has already written a script for what will presumably be the first film in a potential series and is slated to direct as well. Should the adaptation come to life, Anderson will once again team with VFX studio Mr. X, who he collaborated with on the Resident Evil films. This will help Monster Hunter stay at a mid-range budget of around $50 million, much like his previous franchise. When asked how he approached the vast mythology and scope of bringing such a game to life, Anderson revealed:


What I love about Monster Hunter is the incredibly beautiful, immersive world they’ve created. It’s on the level of like a Star Wars movie, in terms of world creation. There are no real central characters so it’s a bit like when we first approached Resident Evil and imposed our own characters and story on that world. I think this is a perfect IP for us to do exactly that same thing again. The Monster Hunter world includes these huge deserts that make the Gobi Desert look like a sandbox, and they have ships that sail through the sand. These full-on galleons, but rather than sailing on the ocean waves, they sail through waves of sand.

You’re fighting these giant creatures, some as big as a city block. They live underneath the Earth and when they burst out, it’s like the best of Dune. You also have these flying dragons, giant spiders, the most wonderful creatures. That’s what really attracted me. I felt there was a fresh, exciting world that we could expose and build a whole world around, like a Marvel or Star Wars universe. Everything is about world creation, nowadays, and how can you build a world where you can have multiple stories going on? I thought this was our opportunity to have a cinematic universe.








Monster Hunter the game comes from Capcom, the same company that publishes the Resident Evil video games, so Anderson getting the rights for the former should be a sure thing. Judging from the above comments, Anderson seems genuinely excited to bring the world of Monster Hunter to life. In fact, this isn’t the first time he’s expressed interest in making the film. The biggest challenge will be in making the film accessible to American audiences, who haven’t been quite as rabid as Japanese fans in their love of the 5-game series. Those who are already fans of Anderson’s Resident Evil films will more than likely flock to theaters, however.
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Naturally, there will be some who aren’t exactly thrilled at this news, as the Resident Evilfilms haven’t exactly adapted the games faithfully or been met with the most positive of critical reception. And, by his own words, Anderson seems poised to change just as much with Monster Hunter as he did with that film franchise. Still, given the film’s smaller budget and Anderson’s proven track record in the video game genre, a move like this just makes sense.

Screen Rant will keep you updated as more Monster Hunter news develops